Wizard

Basics
Base Classes: Mage

Races: Dark Elf, Gnome, Goblin, Half-Elf, Half-Orc, High Elf, Human, Nai, Ogre, Orc, Sun Elf

Resources: 2 Ether, 1 Health, 0 Mana, 1 Stamina

Training Points: 4 Discipline, 1 Skill

Starting Gold: 30g

Discipline Efficiency
Action: 3 Acuity, 1 Endurance, 1 Essence, 1 Toughness

Defense: Magic: 3 Arcane, 1 Divine
 * Avoidance: 1 Block, 1 Dodge, 1 Parry
 * Protection: 1 Light Armor, 1 Medium Armor, 1 Heavy Armor, 1 Shield

Resistance: 1 Fortitude, 3 Mental, 1 Reflexes

Tactics: 1 Archery, 1 Dual Weapon, 1 Mounted, 1 Throwing, 1 Two-Handed, 1 Weapon & Shield

Weapon: 1 Axe, 1 Bow, 2 Dagger, 1 Crossbow, 1 Hammer, 1 Pole Arm, 1 Spear, 3 Staff, 1 Sword, 1 Unarmed, 3 Wand

Skills
The Wizard's prestige class skills (and the key attribute for each skill) are: Knowledge, Architecture (Int), Knowledge, Dungeoneering (Int), Knowledge, Local (Int), and Knowledge, Nobility/Royalty (Int). See the Skills section for descriptions.